Thursday 13 November 2014

Senet

Senet is a race game which is believed to be around in the Egyptian times. The exact rules for the game have never been found but people have tried to recreate the game by using information gathered from excavation sites.

The version of the rules we played with has the players use a 30 square board with each player having 7 pieces. Pieces are places alternatively on the board starting at 1 and the last piece at 14. Players use thrown sticks to determine how many squares they are allowed to move. 1 piece is allowed on each square so if a piece goes to move their they have to swap positions. However having 2 pieces of the same player they act as blockers which means the player can't swap with them. Plays must roll the exact number to get off of the board. If any piece lands on square 27 they must move their piece back to square 15. A player wins the game by getting all of its pieces off the board.

Saturday 1 November 2014

Bibliography

Crawford, C. (2003), "Interactive Storytelling" in, Wolf, M. and Perron, B. The Video Game Theory Reader, New York, Routledge, pp. 259 -274.

Garcia, A. Sun, Y. Shen, J. (2014), "Dynamic Platform Competition With Malicious Users" ,  Dynamic Games and Applications, 4 (September) pp. 290-308.

McCarthy, D. and Corran, S. (2005), The Complete Guide To Game Development, Art & Design, Lewes, The Ilex Press Limited.